WebAug 5, 2024 · Following problem: A gun is reloading, and the animation starts. A counter of 3 seconds is started, and after these 3 seconds, the ammunition of the gun is full again. Now, someone starts reloading, and the timer starts. In 2 seconds, the gun will have full ammunition again, but the player unequips the gun, equips it again, and starts to reload a … WebJun 13, 2024 · 3 Answers Sorted by: 1 You can kill a coroutine by setting a debug hook on it that calls error () from that hook. The next time the hook is called, it will trigger error () …
How can I stop a Lua coroutine from outside the function?
WebCoroutine.kill ()? Code. The closest thing I found to killing a thread is coroutine.yield (). Besides yielding the coroutine object then setting its reference to nil for garbage … WebOct 15, 2024 · You can drop the hammer and use “StopAllCoroutines” which stops all coroutines associated with the given component. Personally, I’ve often found this to be sufficient, but you can also stop individual coroutines with the StopCoroutine function and pass a reference to the specific coroutine you want to stop. gas price during trump
How to cancel and restart a coroutine - Unity Forum
WebPastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. WebApr 9, 2024 · so i made this slide script. but everytime im done sliding it changes my walkanimation into this weard fastwalk. this is my script but i dont think it has anything to do with it. local humanoid = script.Parent:WaitForChild("Humanoid") local anim = humanoid:LoadAnimation(script:WaitForChild("SlideAnimation")) local uis = … WebJul 9, 2024 · Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. gas price edgewood